Installing Android Studio on Windows for FlutterIn this article, we will download and install Android Studio on Windows. Then we will configure the Android Studio Flutter plugins.
Install Android Studio on Windows
Note: Before installing Android Studio, we should have installed the Flutter SDK.
Android Studio is a free IDE created by Google. We can use Android Studio on Windows to build Flutter apps for Android devices and browsers.
Although we can build a cross-platform Flutter app on Windows, we would need a Mac to compile it for iOS and MacOS target devices.
To install Android Studio, we need to download the Android Studio installation program. Once downloaded, we will launch the installer and follow the steps.
Once finished, the Setup program will close, and Android Studio will open. It will launch a wizard to set up our development environment and download any necessary components.
Install Android Studio Command Line Tools
Next, we need to install the
Android SDK Command Line Tools. To do this, we:
- Launch Android Studio
- Go to More Actions and choose SDK Manager
In the SDK Manager under
System Setup, click the checkbox for
Android SDK Command-line Tools (latest)
Install Android Studio Plugin
When we launch Android Studio, we will see an option to install plugins to extend Android Studio. We need to install the plugins to allow for Flutter development.
Launch Android Studio and select the
Plugins item in the navigation list on the left side.
Plugins, we enter
flutter as a search term in the Marketplace. We will install the
Flutter plugin. Note that this will also install the
Dart plugin as it is required.
Once the plugin has finished installing, Android Studio will restart, and we will now see an option to create a Flutter app!
We should now have Android Studio set up! Let’s review what we learned about installing Android Studio on a Windows computer:
We should install the Flutter SDK first.
Android Studio can build Flutter apps for Android and web browsers.
Our same Flutter app can be moved to a Mac later and be used to build the App for iOS and MacOS devices.
We also need to install the Command Line tools and Flutter plugin, then restart our IDE.