Installing Xcode on Mac for Flutter
To develop for Mac, we need Xcode. Xcode only runs on macOS and will allow us to build Flutter apps for use on iOS devices such as iPhones and iPads.
This article will walk through installing Xcode so we can build Flutter for iOS devices.
How to install Xcode on Mac for Flutter
Navigate to the XCode on the Mac App Store page and click on Open App Store
.
This will open the Apple App Store app for XCode. It will display details about the Xcode application.
Click on the download icon to install Xcode.
Intro to Flutter
This course will introduce learners to the Flutter framework with interactive lessons on basic app components.Try it for freeInstall Brew and Cocoapods for Flutter development
Another component we need for Apple development is Cocoapods. Cocoapods is an open-source package management tool for the Xcode build environment. It is necessary to install this tool as Flutter synchronizes necessary packages with the Dart environment.
We can get Cocoapods using a tool called Brew. Brew is an open-source and freely available installation tool for our Mac. We will need to install this first. To do this, open a terminal and type:
/bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
Once this is completed we can use brew
to install Cocoapods
.
We will need to open a terminal and type:
brew install cocoapods
Our Mac should now be set up for Flutter development and running Flutter apps on iOS and macOS devices. Our next step will be to verify our Flutter environment.
Conclusion
While installing Xcode is not required for starting Flutter development, it is necessary to install if we want to deploy Flutter apps on iOS and macOS devices. Let’s review a few topics we have covered in this article.
- Macs allow us to set up a development environment to target both Android and iOS devices with Xcode.
- Xcode should be installed first from the App Store on our Mac.
- We then need to install the
Brew
andCocoapods
package managers.
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