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Imagine you’re building a new game in C#, with dozens of characters to manage in your database. How would you access them all? What if you need to apply a filter? What if you needed to format each character name?

You might think of storing characters in a list and running through each element with a foreach loop. You’d have to write nested if statements, re-format each element, and store each result in a new list.

The result isn’t pretty.

Suppose that we want to find all the names in a list which are longer than 6 letters and return them in all uppercase letters. You can see what it would look like in Program.cs in the code editor.

And remember that this only works in a running C# file. What if the database was stored in a separate server somewhere and it was implemented with SQL instead of C#?

The solution is LINQ. It works for complex selections and transformations, and it works on local and remote data sources. Each selection/transformation is called a query, and LINQ gives us new syntax and methods to write them.

Imagine LINQ like an add-on to C# and .NET. Once you import the LINQ features, you can write new syntax, like:

string[] names = { "Tiana", "Dwayne", "Helena" }; var filteredNames = from n in names where n.Contains("a") select n;

And you can use new methods on collections, like Where():

var shortNames = names.Where(n => n.Length < 4);

In this lesson you’ll learn :

  • How to import the LINQ features to C#
  • How to run LINQ queries on datasets
  • How to identify method and query syntax
  • Basic operators, such as Select, Where, and from



In Program.cs, compare the two approaches for querying data:

  1. Without LINQ, we use a foreach loop and nested if statement.
  2. With LINQ, we write a three-line query.

Run the code to see them in action!

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