Variables are placeholder names that we use to refer to values that we intend to update over the course of our program. Updating our variable is also called assigning a value to a variable. In order to assign values to variables, we can use the assignment operator (=) followed by a value.

var kilometersToMars int32 kilometersToMars = 62100000

In the example above, we first declare our variable using the var keyword, the name kilometersToMars, and its type int32. Then, we assign 62100000 to kilometersToMars. Now when we need to know how many kilometers it is to mars, we can access the value using kilometersToMars!

Another way to assign our variable is:

var kilometersToMars int32 = 62100000

In our latest example, we declare kilometersToMars, assign the type (int32) and initialize it (assign a variable it’s first value) with a value of 62100000. This syntax is helpful if we know exactly what type we want our variable to have and if we know what specific value to initialize it to.



In main.go, we’ve declared a int variable named numOfFlavors.

Assign a value of 57 to numOfFlavors.


Under the print statement, declare a variable named flavorScale that has a type of float32 and initialize it with a value of 5.8 all on a single line.


To check that our flavorScale variable was correctly defined, print out flavorScale‘s value using fmt.Println().

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