Learn
Now that you know a bit about variables, let’s code some ourselves!
We create or declare a variable by giving it a name and setting it equal to a value.
terrain = 'lake'
In the code editor, we’ve written out an example of a variable declaration. We’ve included one variable in the workspace, named one
, and it’s currently set to 'grass'
.
Instructions
Below variable ‘one’, declare a variable called two
. Set variable ‘two’ to equal 'rocks'
. Remember to pay attention to details, like punctuation.
Next, create a variable three
and set it equal to 'forest'
.
Run the code! How does the board game change?
Now, try replacing the values with other ones that you’ve seen in this lesson! Here’s the full list:
Group 1:
- grass
- rocks
- forest
Group 2:
- lake
- beach
- town
Group 3:
- glacier
- desert
- moon
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