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The next step for our poetry web app is to use our browser variable for the exercise phase of the test.

First, we will set the URL of the browser to go to the root of our project using the .url method:

browser.url('/');

Next, we will use the .setValue method, which sends a sequence of keystrokes to an element, based on a string argument.

We will use .setValue() to mimic a user entering the title and poem into the corresponding HTML input elements at the root of our web app.

The first argument passed to .setValue() is the CSS selector that references an HTML element, and the second argument is the value you want to assign that element.

browser.setValue('input[id=title]', title); browser.setValue('textarea[id=poem]', poem);

In the example above, a text input with the ID of title will be set to a value of title. Also, the textarea with ID poem will be set to the value poem. The variables referenced here are the ones we created in the setup phase.

To complete the exercise phase of our test we would use the .click method to mimic a user clicking on a submit button.

browser.click('input[type=submit]');

Our second test, with the setup and exercise phases, now looks like this:

describe('demo poetry web app', () => { it('saves the user poem and title', () => { // Setup const title = 'Words Birth Worlds'; const poem = 'Our words are marvelous weapons with which we could behead the sun'; // Exercise browser.url('/'); browser.setValue('input[id=title]', title); browser.setValue('textarea[id=poem]', poem); browser.click('input[type=submit]'); }); });

Instructions

1.

Write the exercise phase of your second feature test for the message web app.

Use the browser.url() method to set the URL of the headless browser to your project root.

2.

Use browser.setValue() to set the value of an HTML <input> element with the ID author to the value of your variable named author.

Under the line you just wrote, use browser.setValue() to set the value of an HTML <textarea> element with the ID message to the value of your variable named message.

3.

Use browser.click() to simulate a user clicking on an HTML <input> with the type submit.

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