Well done! In the previous exercise, you created a WebSocket server using the ws package. In this exercise, you’ll learn how to create a WebSocket client in the browser that connects to your server.

Most modern web browsers provide a native class, WebSocket, that provides an API for opening and closing connections to a WebSocket server, as well as the methods required to send and receive data over those connections.

To create a WebSocket client, we must first call this client-side WebSocket() constructor function which requires one argument – the URL to which the WebSocket client should connect.

// index.html const wsClient = new WebSocket('ws://some-websocket-website.com');

Notice that in the example above, the ws:// protocol is used (instead of http://) to specify that the connection will use the WebSocket protocol.

Note: It is easy to confuse the WebSocket object used in the browser with the WebSocket object exported by the ws package. Take your time to understand how each is distinct and how each object is used on the server-side or the client-side.


Task 1

In the WS CLIENT LOGIC section of index.html, we’ve defined a function named init() where you will be initializing the WebSocket client and writing the associated WebSocket logic. Find the comment labeled // Exercise 4 indicating where you should create the WebSocket client.

Here, initialize the wsClient by calling the browser-native WebSocket() constructor to create a WebSocket client. This wsClient variable has already been declared for you at the top of the file so you will not need to redeclare this variable using var, let, or const.

Pass in the provided URL value. Since we are developing this project locally, we are using localhost as the domain.


Your code should look like this

wsClient = new WebSocket(URL);

Task 2

The WebSocket() constructor requires one argument – the URL to which the WebSocket client should connect. We’ve provided this URL for you and assigned it to a variable called URL however the protocol is currently ??://. Replace these question marks with the ws:// protocol.

Then, restart your server and try sending a message. Though your messages won’t be sent yet to the other connected clients, the warning message 'No WebSocket connection :(' will be gone!

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