Learn Phaser: Visual Effects
Learn about Phaser's camera effects and other visual tools to help your games stand out!
StartLearn Phaser: Cameras and Effects
Lesson 1 of 1
- 4Camera shake is an indispensible effect in the modern video game. It hints to the player that something jarring and surprising is happening. When a player falls down we’re going to start the level …
- 5Fading out of a Scene seems like a fitting transition. A cue taken from the film industry, fade-out offers a much softer effect than the shake but is as concise in Phaser. .fade() is a camera metho…
- 6We’re going to create the illusion of depth in our frozen tundra world using something called a parallax effect. Parallax motion refers to an observable real-world phenomenon that things closer t…
- 7In order to accomplish this effect, we’ll update the scroll factor of each of our background layers. The scroll factor is how fast an object scrolls (with respect to our camera). By default, all …
- 8If a long journey goes on for several days, how do we communicate that length to the folks playing our game? We’re going to use a few strategies to add in concepts of ambience, lighting, time of da…
- 9Different light colors things differently, so it will be a stronger effect if we color our world for each time of day. In order to convey this effect we are going to use the .setTint() method on ea…
- 10Where does all of the snow in our game world come from? We assume it falls from the sky, but how? In order to enhance the realism of our game we want the snow to fall as the player crosses through …
- 11Throughout this lesson you learned many ways to polish the effects in Phaser games, we’ve added: - Cameras - Special Camera Effects (Fade Out and Shake) - Particle Emitters - Tinted Sprites -…
What you'll create
Portfolio projects that showcase your new skills
How you'll master it
Stress-test your knowledge with quizzes that help commit syntax to memory