Variables
A variable
is a location in computer memory used to store references, usually for use in a program. Variables serve as symbolic names (identifiers) for values in the computer’s memory. Variables allow programmers to manipulate and process data dynamically within their programs.
Syntax
When declaring a variable in Dart, the type of variable goes first, followed by the name, and then the value:
type name = value;
type
: It can be any data type likeInt
,String
or can also take the valuevar
,const
.value
: This is what the variablename
represents. It corresponds to the data typetype
.
Note: The default type ‘var’ is inferred to be a
string
.
If an object isn’t restricted to a single type, specify the Object type (or dynamic if necessary):
Object name = 'value';
The Dart Language enforces sound null safety, allows to set default values and constants, and declares the late variables.
Example
To display a constant name “Alex” one should write:
void main() {const name = 'Alex';print(name);}
The output for the above code will be:
Alex
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