Variables
Variables are used to store values with specific data types (e.g. numbers, strings, or booleans) in memory for later use.
Variables Versus Constants
Unlike constants, variables can be reassigned after declaration, but its data type must remain the same as it was when first initialized. For example, an int
variable can start with a value of 2 and be reassigned to 0 (another int
), but it can’t be reassigned as “Codecademy” (a string
).
Note: In Go, constants can not be declared from calculated values, in other words, the value cannot be the result of an expression (e.g. the sum of two values or variables).
Note: In many languages constants are named using all capitals or beginning with a capital. This convention is not utilized in Go because capitalization is reserved to designate a package as public or private.
Syntax
var name type
Variable statements begin with the var
keyword, followed by its name
, and then the variable type
.
Variable names can begin with a letter, or underscore, and are case-sensitive. Although the use of underscores is permitted, it’s not recommended. Camel case is the idiomatic convention for variable naming. Variable names can be composed of letters and digits (in GO letters may include a range of symbols, however it is not recommended to use these). Additionally, they must also not be a reserved Go keyword such as if
or for
.
Declaration
There are multiple ways to declare a variable. The syntax is similar to other programming languages.
Initializing After Declaring
This way is used if a group of variables is needed but will be assigned values later in the program:
var numbers intvar nameOfProgrammer stringnumbers = 100nameOfProgrammer = "Codecademy Learner"
Initializing With Declaring
This way is used to assign values directly when defining a variable:
var state bool = truevar nameOfProgrammer string = "Codecademy Learner"
Note: If a value is not declared Go will assign a zero value by default (
0
orfalse
for bools).
Initializing Using Type Inference
This way lets the compiler assign the type for the input without declaring it:
var piNumber = 3.14var myName = "Abdulrahman"
Fast Initializing
This way skips almost all of the syntax and only needs the name of the variable followed by :=
:
dontMove := false
Multiple Variable Initializing
This way is used to declare multiple variables on the same line. Variables are separated with a comma (,
):
var numbers, name = 100, "Codecademy User"user, activeState := "Abdulrahman", true
Note: In Go, all variables must be utilized, or ‘read’. If a variable is not utilized it will result in a compile-time error.
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